V-Ray for Unreal – Annual

د.إ1,820.00 AED ( Inc VAT)

Products included:
А Workstation license includes 1 Graphic User Interface (GUI) and 1 V-Ray Render Node

License type:
Annual license. Billed every year.

(ELECTRONIC DELIVERY ONLY)

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Description

KEY FEATURES

PHYSICAL MATERIALS & TRANSLATION

Automatically converts V-Ray materials to approximate Unreal materials. Original V-Ray materials are used when rendering.

V-Ray LIGHT BAKING

Bake your ray-traced lighting with V-Ray for the highest quality real-time illumination.

Supports static objects.

ACCURATE LIGHTING

Render your Unreal scenes with physically accurate, ray-traced lighting from V-Ray.

Global illumination

Render realistic bounced light using V-Ray’s Brute force and proprietary Light cache global illumination.

GPU+CPU Rendering

Render on all your hardware — with support for CPUs, NVIDIA GPUs, or a combination of both.

Learn more about V-Ray GPU >

RENDERING ANIMATION

Render sequences from the Unreal Sequence Editor to create V-Ray-quality, ray-traced animated cinematics.

To render deforming objects, use animated V-Ray Proxy objects.

DISTRIBUTED RENDERING

Leverage the power of multiple machines working together to speed up rendering and light baking.

RENDER ELEMENTS

Supports a wide range of render elements for better control in compositing.

V-RAY PROXY SUPPORT

Load high-resolution assets at render time using memory-efficient V-Ray Proxy objects.

UNREAL FOLIAGE SUPPORT

Compatible with Unreal’s native foliage system for rendering large environments and landscapes.

Currently supports static foliage.

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